verify: IMove2D: check: deadlock: ok
verify: IMove2D: check: unreachable: ok
verify: IMove2D: check: livelock: ok
verify: IMove2D: check: deterministic: ok
verify: IConstrainedMove: check: deadlock: ok
verify: IConstrainedMove: check: unreachable: ok
verify: IConstrainedMove: check: livelock: ok
verify: IConstrainedMove: check: deterministic: ok
verify: Move2D: check: deterministic: ok
verify: Move2D: check: illegal: ok
verify: Move2D: check: deadlock: ok
verify: Move2D: check: unreachable: ok
verify: Move2D: check: livelock: ok
verify: Move2D: check: compliance: ok
